Recruiting

Observational Study

Sponsor:

Milap Sandhu

Code:

NCT07806097

Conditions

Stroke

Eligibility Criteria

Sex: All

Age: 18+

Healthy Volunteers: Not accepted

Interventions

Self-Directed Therapeutic Rehab using In-room Virtual Entertainment (STRIVE)

Study Details

Brief summary:

STRIVE uses a camera mounted on the in-room TV and a connected laptop to track arm and hand movements during gameplay via markerless motion capture. No controllers or wearable sensors are required, and patients initiate a session with a single button on the TV remote. Games target clinically relevant movements such as reaching and grasping, with difficulty adapting to the user.

Conditions

Stroke

Study ID

NCT07806097

Start date

Jul 20, 2026

Status verified date

Sep, 2026

Completion date

Dec 20, 2027

Anticipated

Primary completion date

Jul 20, 2027

Anticipated

Eligibility Criteria

Eligibility Criteria

Sex: All

Age: 18+

Healthy Volunteers: Not accepted

Inclusion Criteria:

  • admitted for IP stroke rehabilitation ARAT >5 and <40 at enrollment
  • sufficient cognition and vision to follow simple instructions
  • medically stable for independent seated or supine UE activity

Exclusion Criteria:

  • severe neglect that prevents task engagement
  • significant aphasia that prevents understanding of instructions
  • medical contraindications to unsupervised UE activity as determined by the treating team

Study Design

Enrollment

30 participants

Anticipated

Intervention Model

Single group

Primary purpose

Treatment

Interventions and Outcome Measures

Arms

experimental: STRIVE participants

Participants using STRIVE

Interventions

Self-Directed Therapeutic Rehab using In-room Virtual Entertainment (STRIVE)

In-room upper extremity gaming system using markerless motion tracking

Primary outcome measure

  • Observational Notes [ Time Frame: During every session throughout phase 1 (months 3-4) --and during at least 2 sessions for every participant during phase 4 (months 15-18) ]
  • Adherence Notes [ Time Frame: Throughout all sessions during phase 4 (months 15-18) ]
  • System Usability Scale (SUS) [ Time Frame: All sessions of phase 1 (months 3-4) and final sessions of each participant in phase 4 (months 15-18)-- completed at session conclusion following STRIVE engagement. ]
  • Quebec User Evaluation of Satisfaction with Assistive Technology (QUEST) [ Time Frame: All sessions of phase 1 (months 3-4) and final sessions of each participant in phase 4 (months 15-18)-- administered at session conclusion following STRIVE engagement. ]
  • STRIVE system logs [ Time Frame: Throughout phase 1 (months 3-4) and phase 4 (months 15-18) ]
  • Total time of Engagement for Strive [ Time Frame: Every session during phase 1 (months 3-4) and phase 4 (months 15-18) ]

Central Contacts and Locations

Central contacts

Rachel A Kalvakota, OTD, OTR/L

3122383947rkalvakota@sralab.org

Locations

Shirley Ryan AbilityLab

Recruiting

Chicago, Illinois, United States, 60611-3167

Contacts

Rachel A Kalvakota, OTD, OTR/L

3122383947rkalvakota@sralab.org

More Information

Sponsor

Milap Sandhu

Last update posted

Sep 8, 2026

Last verified

Sep, 2026

Keywords

  • gaming
  • upper extremity
  • occupational therapy
  • dosage
  • reps

Trial information was received from ClinicalTrials.gov and was last updated on 2026-09-09. This information was provided to ClinicalTrials.gov by Milap Sandhu on 2026-09-08.